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Is there any way to check on code (running on Editor) if the Simulator Windows is selected?
One quick solution is to take your script out from the Editor folder and wrap it with
I'd really appreciate this feature as well.
Have you tried to put ScriptTemplates folder inside a package? It's not working here.
About your third suggestion, I'd like to use the default/custom blend from the CinemachineBrain component.
Would be great to have a function which...
I'll implement those improvements. Maybe we can add it to the official package?
I re-upload the package. Try it now please.
I have a similar problem with my custom Processor (implemented as the official docs shows).
I recently had this requirement for a Scene Loader I was developing.
The idea is to save some data globally using the Project Settings windows and...
If you still need this feature, I recently developed a package which transites the Cinemachine Camera between placed areas on your level. It works...
That's a really good tool to organize your scenes. :)
Thank you for sharing!
Oh, okay. I will wait then.
I would like to work on the Pig Chef Character Animation Integration if possible.
Why don't use the Animator Controller and State Machine Behaviours scripts?
It's simple and powerful.
This does not work for 2019.3
Thank you. It was very useful.
I know this post is a bit old but if there is people seeking for this feature, there is this tutorial available online:...