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If estimates are a problem, we might get, at least, the prioritized feature list. Updating this one shouldn't be much of an issue
Is there Experimental package out yet?
Is it gonna be "Production Ready" before ECS is?
I know that Kinematica is placed on hold, but is there a way to use it with DOTS Animation as is? I haven't found any samples regarding this topic...
Any update on DOTS navmesh? Any rough estimates for the preview package? 2021? 2022? 2023?
Will it onlycover UI Toolkit, or all the stuff like ECS, Kinematica, etc..?
+1 for runtime uss classes created from code
Perhaps, runtime uss classes could help. I with they were present
When I focus on my scene, Ctrl+Z undoes my overlay changes. When my overlay is in focus, Ctrl+Z undoes my scene changes.
What is meant under localization package support? Is it gonna be something without async callbacks per string table every time I need to display...
Are there gonna be more trait types? For instance, I want my custom UI elements to have fields like images or padding that causes inner elements...
It worked, thank you!
Seems like a bug. UI Toolkit Debugger only shows elements tree for me. Is there a way to enable the rest of the debugger's layout? Where I can...
We currently have the project view, where we have all our models, textures, prefabs, and scripts all over the folders. It seems the only way to...
I really hope the delay is caused b the follow of this suggestion. BTW, it would make the samples much easier to follow the DOTS updates. No need...
The rotation of angular velocity during teleportation
Yep, that one I found, but was wondering if UI Builder allowes it as well
Is there a way to rotate individual elements and build radial shapes?
Well, it could have a separate package