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I am still seeing this in the 2018.2.20f1 , any update on this issue?
That worked, thanks so much,
Here is my file structure in case anyone else has the same problem:
I second this, any update on Adaptive Icons from Unity yet?
Thanks for the quick reply, well I have copied those frameworks ( There was another one too ) into XCode 8.3 libraries and built with that, there...
I tried it but the following framework is missing in XCode 8.3.3
ld: framework not found FileProvider for architecture arm64
Is there a way to crop the game inside a safe area in iPhone X?
I am using Unity 2017.2 and XCode 9.1 and its too much trouble to realign all the...
Just wondering if there is a way to handle errors in the Android plugins within Unity C# script.
Here is the scenario, sometimes initializing for...
We are working on an endless runner project and we need your advice,
We have a couple of game objects similar to the following hierarchy:
Just wondering how long it takes for advertising campaigns approvals.
I submitted one around 10 days ago and status is still pending moderation,...
I am getting same error too.
We have an animation which a box collider 2D was resizing when sprite expands in our game,
However after installing last patch , it stopped...
We have just made a plugin for Amazon mobile ads which supports both banner interstitials.
Free download at:...
As you may have noticed, in order to receive clicks on Ads such as Admob you may need to enable ForwardNativeEventsToDalvik option in the...
Sorry I have missed that, Thank you for the reply.
I am trying to integrate our iOS game with game center using Unity Social API,
My question is that whenever I authenticate, user will be...
Some users are reporting that after installing the app on their Android, it keep rebooting their device, any suggestions what it might be?
Its been a while that I am receiving following crash report on Google Play, Any idea what it might be?
java.lang.Error: FATAL EXCEPTION...
I got same problem too, our app got refused on Samsung store due this issue.
thanks, it worked! :)
So should I add my sprite as a child object to a game object and then use that game object as prefab, right?