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I'm having the same problem as your first paragraph with Unity 2020.3 currently
Thank you !
I was wondering why I couldn't reassign the particleSystem.MainModule as it was only read-only, but it's a reference variable so it...
I bought this asset because it does look quite useful!
However, I'm having trouble making it work properly.
It doesn't seem to work correctly...
I have this issue with my project too and I couldn't figure out how to fix it, due to the 4GB limit our textures are all messed up in the build,...
I have a similar problem but for me it seems to depend on where the player is in the scene ?? In some spots it works well in others it spawns...
Hey! Thanks for the answer, things are more clear to me now!
However I have a final question if anyone is able to answer it, I'd like to know,...
Thank you very much this was very useful!
This is totally normal, this is the intended behaviour
That is weird indeed the error appearing in the console is this 4GB limit thing, I'll think of doing that yeah, thx
I managed to make the build work by reducing some textures quality
I think I can do an optimization pass but it sucks we still have so much...
Thanks a lot for the answer
We are currently working with 2019.1.1f1, for many reasons we do not want to go through the effort of upgrading the...
I just stumbled upon this issue recently, even though my project is like,barely 900 Mo.
I see this issue went through the years and I am...
Same issue, deleting these worked for me :
Hello! I am having a similar issue with Unity 2019.4, but actually the sorting doesn't work at all, I've tried a ton of stuff, the custom axis Y...
Thank you I found it!
It didn't solve my tilemap sorting issue sadly, but at least I have it now !
Thank you I couldn't find this option, I didn't know you could change it via script !
Hi! Thank you for your answer, this does help!
However I cannot find the custom axis settings in my project, I am using the Universal Render...
Damn that's perfect, thanks !
Thank you very much !
Hey, this looks really dope, thank you!
I have a question, can we add wind to it?