A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
It is 2021 and it is still confusing.
Please do something
Ok great! I'll test that when I'll be finally ready to update to 2019.4, thanks :cool:
Great. But reading the API again and looking at my options, I feel like it's not something available in Timeline 1.1.0, which is the highest I can...
oh.. indeed, it was the middle of my face. I'll recheck that code very soon then. Thanks and sorry for the inconvenience!
hm still a hard time reproducing.. hm.. the children are required to have different names for the system to work.
Could it be possible that when...
Oh. Yeah indeed, easier XD
Glad you solved it :)
Hi.. hm to recap
UI instance Screen1 in scene A
UI instance Screen2 in scene B (is scene B loaded additively or does it replace scene A ?)
Hm. You could try that, I can't test right away (not near my machine) but it might work
Otherwise I'll try to see that again in the next 48h
Hello : P
Just getting on the news 1 and a half year later to see if there's any possible plan for that ^-^ ?
My current system features many...
I'd like the demo building to be exclusive to demo scene ^-^". Unless you decide to modify it a lot.
It does support all modern versions of Unity...
Hey there. Probably. Which material exactly are we talking about ?
Fresh project on Unity 2019.4.14f1 (3D - PC)
Import cinemachine 2.6.0 no issue, upgrading to 2.6.1 no issue.
Upgrading to 2.6.2, 2.6.3 or 2.6.4...
Have to say. This also saved me. Mandatory thanks!
I'm still wondering If It's a bug or something I just didn't understood ^^'
But well, if anybody can help me on that
I've reproduced various similar setups today on my side but didn't get the issue :/
I'm more and more afraid that this could be a (new)...
Hm. Can you provide me with your .unityscene file ?
I'm trying to resetup the whole thing on my side.
1 / Hi, hm right now, no clue (especially the 'and then main parts of it disappear' which is a bit... blurry ?), can you provide me with a video...
Why wasn't that featured in Unity Blog as previous plastic scm related news were ?
That's fantastic! Can't wait to try it!!
Apparently, there's a rare case when using very short timing values on the appearances and disappearences of nested interfaces (like 'Digital...
Well.. kinda both I would say ?