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//Playing & Recording
state.Where(value => value == StateManager.APP_STATE.PLAYING_READY).Subscribe(_ =>
I have tried iOS but replay doesn't work...
Of course in Unity editor. My replay is working correctly.
Is there any special...
@scottyboy805 Thank you very much for your quick reply. I will try it with your advice.
I'm beginner of Ultimate Replay 2.0.
I would like to use mesh collider with this assets. But this asset disables colliders when replay. I...