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Saw this in the news today. Pretty interesting:
Dammit! That was my next game idea!
I'm gonna wait, like, a year. And then I'm gonna necro post on this thread.
And I'll be like, BAM!! Gotcha!
Play count is up to 250K. I'd have to crunch the numbers, but it seems that would add up to an actual trainload of S***.
You don't need to...
Subversion, Perforce, Git, Plastic etc. They've already solved the problem for you.
The problem is, it isn't always easy to specify the problem. Sometimes the problem ends up being you just want to make something "better", but...
Why do you think most large companies have marketing departments?
I was trying to use CustomAttributeData.GetCustomAttributes to solve the problem, but it only works with .net 4.5.
Anyway, your method of using...
I'm running into some problems with reflection when getting attribute constructor arguments.
Yeah this is really annoying, especially if Unity crashes and you haven't saved your scene.
Roses are Red. Violets are blue.
I'm a schizophrenic, and so am I.
Although to be fair, to a certain extent you have to be this way, if your...
Sorry if I wasn't uplifting ...
I think some of this is due to "Robin Williams Syndrome".
Mr Williams was a huge gamer, so much so that he named his daughter Zelda after the NES...
It's not like I'm talking to myself. It's like there are several people inside my head, each with a different personality, talking to each other.
The human mind can only take so much entropy.
You realize you can only make such a decision twice in your life?
Gotta agree on this one. Nothing is worse than a tool that's giving you hell :P
Yeah, it just might be worth it then. What I'm making isn't designed to be all that big, so maybe I'll just build it and see what happens.
Hmmm, interesting. In that case, I should probably hold off until 4.6 before doing this. It's quite possible they'll release nested prefabs, but...
I was recently thinking about this talk from a couple of years ago: