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Yes it would
Heya sorry on the late reply.
It is much easier to get me on Skype.
So there is an issue with Unity's RenderToCubemap function at 8K resolution....
I will add it to the next release
This is with a minimal setting.
How about this
OK This was a bit trickier than I initially thought.
First off I had to convert the color space to CMYK inside the shader code. Unity does not...
Its not something that I have had a request for before, but from a shader perspective it would not be difficult.
Ill think about adding it...
However, if you intend to upload to YouTube they have (or had at one point) an anaglyph setting that you could enable in their 360 video playback
I own a mocap rig and am curious is the store would be receptive to a collection of these style of animations.
There is not a setting in Helios for this no.
A patch was submitted and approved.
You can update Helios now to get the fix, sorry for the hiccup
Yeah, I see that too, I will be sending a patch up this morning for it.
In the mean time, can you join my Skype group and I will send you the...
Im sorry you feel this way, I will gladly refund you what you paid, send me your order number and I will issue a refund
Post processing effects do work but you have to place them BEFORE the Stitcher scripts on the 360 camera, or else they are happening AFTER helios...
No, there is not a 72 hz route sadly, and I doubt you will find a good video encoder to make that work well.
Hi, sorry to hear about your trouble.
I do not get notifications from Unity when a new forum thread happens, so Im just now seeing this.
No, I have not updated Zone Controller in quite a while.
The community in general does not seem to have an interest in it any longer, as I may...
Im looking right at it:
It looks fine to me, maybe its your computer?
If I try and make a Windows native build, it makes the file dates for over 2 weeks ago.
No matter where I target eh build folder to, even if I...