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Facebook updated their SDK 23 days ago. Can someone confirm it still persists?
Hello. heve you figured that out?
Pardon moi. @jojo_game_studios approach works. Delete old Unity* files in the root of Plugins/iOS folder
Then re-import newest...
re importing still doesn't work for me.
Tried UnityAds.framework and separated m+mm files.
Tried to add as a group, relative to the project or to...
Still not fixed? really?
re-add UnityAds.framework didn't help.
In continue to notorious 3.4.0, which was not firing any callbacks. here we are with 3.4.1 which works fine on Android and discourages iOS builds....
looks like fixed in the latest an_core.aar
at com.android.internal.policy.PhoneWindow.generateLayout still persists though
com.stansassets.android.app.notifications.AN_NotificationManager.notify crash persists for like 2 months already.
Does anybody also experience that?
Does anyone of you have those crash clusters in your games?
Both happens when Unity opens any native Android window going to...
There's also a very strange problem with AndroidDialog.cs. Callback is inconsistent. Most cases it just fire AndroidDialogResult.YES back.
I'm Not using Advanced sign in because of GET_ACCOUNTS permission (scary for users).
Maybe that's the case? Just try it by yourself. Add two...
lacost, I'm sorry, could you explain a little more about GooglePlusAPI.Instance.ClearDefaultAccount();?
Sometimes it works as intended, but in...
What policy does ANP uses to re-connect to GPS?
calling only once in the app (any case)
The log looks like that (app name is white flushed)
-AN: Using proxy for class:...
I'm sorry. Is that a common problem for ANP?
on Application.Quit() I'm doing this:
It may help you investigating. You see I don't have my own achievements logs. It's all inside ANP.
I'm sorry. Is that a correct behaviour?
I'm getting this "Loaded: 24 Achievements" pretty often. Also on every app wake up.
Hello forum members and Unity team. I have this concrete question about Android Internal Unity Build System.
After adding lots of new 3rd party...
Hello forum members and ANP team.
I have a question about Facebook Wrapper of your plugin.
Here we have an example of custom events:...
N3uRo, apparently uWebKit does not support mobile platforms. So you statement does not have any practical use.
That was a big mistake and...