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agent. updateRotation=false; that's it
Me too. Got it fixed by killing unnecessary processes in task manager.
Hello everyone. This thing is just driving me nuts. Sometimes it picks up the cube and sometimes it just doesn't.
BUT if I look through the camera...
Yeah. You are right. It's DX9 problem. But this is a disaster because it just breaks new shader. It doesn't work as it should.
Hello everyone. You can see the problem in the image. When smoothing is turned down i can see the cubemaps edges. They are not blurried. Any ideas...