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I didn't know such details. I'm still confused between built-in, URP, and HDRP. And I also use your competitors Unreal and CryEngine. This also...
Thank you very much! But don't you think that there shouldn't be such "features"?
As I see, my render doesn't perceive an emission map at all.
I see everything in the preview, but nothing in the game window. How to fix it?
I use HDRP.
In URP everything works.
My shader. I tried PBR...
It only for URP and HDRP. And standard pipeline soon will be replaced by URP.
It happened week ago. I think we'll get more information soon.
I can't open old version project, but it possible in Hub v 1.6.x
System.Exception: Cannot load. Incorrect path:...
I haven't "Shader Graph" in my project, but in LightweightAndShaderGraph it is.