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Hi, can you provide a WebGL demo ?
@Kybernetik thanks for the reply; it worked (was that stupid !)
Now i'm having a more akward problem with layers; i've setup a Mask like so :...
I'm trying to make the character rotate around target (while 'focusing' on it, like attacking).
I'm not using the CameraControler; the camera...
I've come along this free alternative
I get a weird behavior; and can't understand why. I have a basic character controller; walking and jumping.
I have implemented an attack but it...
Thanks for the ideas; i went ahead with trying method B.
It kinda works; character is not moving forward (that much); but it jitters like insane;...
Is there an API ? Can i call it to generate myself ?
Hi Folks !
Just wondering out; in a game i'm making i would like to prevent the character from falling; like having a platform and when the...
@Gregoryl same here 2.4.0 preview 9 ....
Two other issues (sorry to annoy):
1. I can't get 'sharp' edge when using texture stamper :
And 2. For some reason i can't add my...
Thanks i will try !
When i try to import from map magic (by draggint the terrain into the Unity Terrain field) i get this.
Any idea why ?
What's the proper way of limiting velocity ? Like not going faster than "x"?
It's pretty frustrating to go back and forth from the Game window to a particular script that i need to tweek variables (for a racing game) when...
Both is possible :)
Hi, i can't seem to find the 'snow ball' example; is it included? Thanks
Hi Raoul, thanks for the quicky reply. Nope no crossings involved. Cool so i will git it a go and get report back.
Pre-purchase question here: would it be possible to use this asset to create like 'snow tracks' like so on Unity Terrain ?
Just wondering ...
How would you do to add those kind of 'tracks' on a Unity Terrain ?
To be able to 'draw' tracks using like splines or...
Well, they will for sure !