A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Hi, some questions from tech stream example video
Do doors have normal maps or do they have real geometry in the image?
How did you UV unwrap...
Please vote on this issue https://issuetracker.unity3d.com/issues/increased-script-compilation-time
Would it be possible for 2021.1 to use 2018.4 template for compiling scripts and entering play mode ?
This is empty HDRP 11, 2021.1b6 project and occasionally editor is loosing frames. I don't know how to pinpoint the issue.
You can see issue on...
Assets, Logs, Packages, Projects Settings, User settings all together is 261 kB (kilobytes)
I checked in folder properties.
No, I don't have it.
Library folder in project files needs restructure. It is too large. New HDRP 11 project has 856MB which takes a while when project is loading and...
Empty HDRP 11 project in 21.1b6 (21.1b8 was even longer script with enter play mode and script compilation)
after quiting play...
For scene view and GUI takes the longes. Using HDRP 11 package only.
[Performance] Application.UpdateScene: 82123 samples, Peak. 3.66 s...
Unity 2021.1b6 was 4.1GB, now b8 is 6.8GB. Why is Unity editor increasing rapidly?
Please, change it back to 4GB for official version and LTS.
2021.2 updated Roslyn to 5.0.102, NetCore to 5.0.2
I wish this being updated in 2021.1Beta to get more time saving experience with scripting
I used Exposure Weights 0.
I noticed when using gradient color over life with Default mapping, exposure is different when using Gradient mapped....
2020.1 has less of these messages occur than 2021.1b. Could you reduce and remove the waiting time of these messages altogether toward 2021.1.
In HDRP 11.0, VFX graphs prefabs take 3 additional seconds to intilize when entering Play mode.
Play mode does App reload, scene is loaded and...
For me Pacman is hanged up when opening HDRP11 project and and then importing takes some time.
That seems to work only how can I know the exact number when painting fits ? Painting are in different resolutions.
I would like point lights to affect wall painting. But if I set wall painting as Default, I can't drag it on Unity scene.
I can do it if I set it...
Additional question, can this data re-structure happen or backport in 2020.2 to have less size?
Which version of Unity and SRP ?
I believe 2021 will come around April.
2020.1 had about 15 or 16 beta builds.