A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
So ideally something like
Shader works fantastic, but it is NOT playing well with asset bundles for some reason.
My pipeline is the following:
1. Spawn Model
Hello, I am trying to set a material/shader at runtime to change the RenderFace mode to both, I know I can manually do this, but in this project a...
Can't seem to get the URP support to work? How would I go about getting this to work for URP?