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Seems that the layer being in correct causes it. The wolf had ground se to a Ground layer, but the ground was still on the Default layer.
I've followed the second tutorial but my wolf won't move backwards.
The state changes correctly but there's no movements.
Actually, take that back. It seems to be something to do with editing prefabs.
Painting in the main scene view works, painting in the...
Solved it I'd deleted the collider.
Painting isn't happening. I've got the correct shader, I'm using the VertExmotion URP Lit shader.
What am I missing?
I just installed this and it has compile errors:
The type or namespace name 'PlayerLoop' does not exist in the namespace...
How do I have the lines drawn with Vectrocity in front of other UI elements?
All the lines here are all rendering behind the panel. I...
Should I be worried about this missing script?
Is it possible that this is why I can't see the Overcloud effects in the Scene View?
Importing the Standard Assets from the asset store no longer compiles. Is there an updated alternative? (or a fix?)