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Thank you for your hardcore work！
It must be the best Map generator in Asset Store now！
:(I know what happened.
If I don`t Auto Strip the unused Features, Transparent DOF will not work.
I think it is a very very strange bug in URP.
I import beautify 2 in a new project and the transparent dof is work.
So maybe I need time to figure...
urp version 7.5.3
My dof setting
Beautify 2 Transparent dof is not working in urp.
Take a look at this https://github.com/mxgmn/WaveFunctionCollapse
Are you planning to add wave function supportment？
This would be helpful！
And Random Size Circle Node!
var fillColor = drawColorIn.Get<Color32>();
var centers = centersIn.Get<Vector2Int>();
I finish InvertMask node!
I think it would be useful for someone else:
var size = sizeIn.Get<Vector2Int>();
var mask =...
I modify the DrawRects node to support Draw single rect , but In graph view I can not get the texture preview.
It work, but no preview , really...
Hi！I want to ask some question.
Some time I want to reuse some small graph,But I do not see sub graph implementation.
And I want to draw single...
Thank you! I will try it!
Maybe it is late but I wish you have a nice new 2021!
Last Month I say that is about：
Tile world creator can generate map using 5 different tile（Auto calculate what tile to use and the rotation）
Would you willing to make compatibility with TileWorldCreator？
Actually I am making a 3d tile game using TileWorldCreator.
It seem that your Map...
unity 2019.2.2 dx11
Hi, I want to ask about the Frustum Shadows is no supporting point light?
If I add a point light in Frustum Shadows cover area, point light has no...
After some learning, I think I can understand most of the parameters.
But still, I notice spine animator has not animated the bone following the...
Hi! I try spine animator in unity2019.2.2, following the video.
But I can not get a right spine Animation.
All bone just twist and rotate...
Hi!, My Project have this problem too.
" Toony color shader " and " ShaderoSprite editor " is not supported In NGSS 2.2.5
Should I turn...
Hi! Do ADS support "GPU Instancer" asset?