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Well looks like we have an update. This is a very good asset. :)
^same, I would prefer for the asset to be compatible with the latest Unity version. If you can't upgrade your Unity version then don't update...
Good ideas so far. :)
What about attaching a "blank" suspension component to the vehicle's main game object. Then just have the user assign each...
looks like you've got quite a few folks interested
how are things going? any eta on release? :)
Ok, here is a webplayer of the buggy.
C - to change view
Sports Car Concept
Sorry to hear you're not working on it anymore it looked like you were making lots of progress, don't see where you've mentioned it was canceled...
Hey Dennis! Thanks for the feedback. I've seen that video, it is awesome.
Yes! My setup is not set up correctly, I mainly put it together just to...
~Version 2 of Buggy Model
~Textures for Buggy
~Sketchfab Version Uploaded
So, in blender your model is facing negative Y axis. First you would apply all rotations this negative Y axis, then rotate the object/s -90 on X...
For my example I have an offroad truck that I created in Blender. This truck has 16 parts that move while in Unity. It has lower and upper...
new buggy model
crisis averted... :rolleyes:
But that's not the newest assets!
It's only showing whats been updated first...
Unless a new asset is counted as an update, this will make it...
why cant we sort by "newest" anymore?
new video of truck incoming~~
couple basic blender renders
say that three times fast!
I reworked a lot of things on the truck. So, I have the buggy and truck almost done except for texturing (which will be done later)...