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This has me stumped too. I would like to just interact with the first canvas it collides with. If you figure it out, please post.
This worked great for my app. Thanks.
I added this to the class:
public void ResetFromControllerClick()
Switching to .NET 4.x fixes the TextMesh Pro error, but induces errors in other packages I'm using. I wish there was a solution that doesn't...
What does "(Single)" mean in this Unity Editor Inspector display?
Haven't tired 2018 yet. Will report back. I have a lot of code working right now and don't look forward to a load of new debugging effort... Blah.
Just heard the VRTK dev is halting. Very sad. I have a nice immersive science application built on VRTK, and I wouldn't have been able to do it...
Thanks, had the same problem. Duh.