A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
That‘s sad... because we rely heavily on metal. Hope to get a statement from a unity dev about unity and mojave.
Any news? How is the performance?
thank you :)! The trees are https://store.speedtree.com/product/colorado-blue-spruce-unity/ from speedtree
thank you! Gaia is great!
love the placements rules of gaia :)!
Thank you :)
i simply make screenshots from my progress with a fixed camera angle and put it together in Photoshop as a GIF. (frame animation)...
Thank you :)
No other tools are used (standard terrain shader, standard unity textures, standard trees, foliage)
It's linear fog and i use one...
Gaia is great! Really easy to use :)
This little scene took me about 20 minutes
any eta for the input field update?
Hi @Labyrith Studios,
i'm using the Relief Terrain Pack
the puddles are part of a texture with alpha channel.
the only way i know is with terrain composer (added height setting)
Time of Day
Testing ToD + rtp3 + u5
works without problems :) btw. sorry for these ugly trees... they are standard.
is this the standard unity water? Did you model the characters by yourself?
Terrain Test with rtp 3.2c & unity5 standard shader with viking assets
thx :) yepp, good idea!
all standard shader with rtp3 :) works perfectly in u5 with realtime GI and all the stuff.
my scene with the vikings pack:
standard shader except terrain (rtp3.2c)
unity5 rc3, rtp :) works perfectly! Puddles with animated droplets <3 love it! Thx Tom
Thanks! Setting diffuse scattering to zero fixed it. Is there a fix for this? I'm using RTP 3.2
if the snow setting is active, the...