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So,it's not possible to animate the properties "Look At" and "Follow".
It would be helpfull a warning message or not allowing when trying to...
When I record changes to "Look At" on a VCam on a Timeline track it seem to work fine.
But when I close the scene and reopen the recorded...
I have the same problem.
Reseting the UI layout solved the problem.
Window> Layouts >Revert...
Just create a new empty project with 2020.1.0a19.
I add a Light Probe Group.
I select "Edit Light Probes" but can't select probes.
Can't edit light probes in the latests alphas.
I specify a individual delegate as suggested in EventTrigger.cs.
Now I can use PointerEventData :
I'm doing as you suggested.Thanks.
I found the use of the word "group" misleading because suggest that you can group assets by commom...
Let me create a example:
Lets say I have a stage, and I want put one charater at a time on stage.
Each charater will have a voice, soundfx, and a...
I think I'm having the same issue as Sorting Packed Assets Groups thread.
Having the possibility to organizing assets by group, in the editor, and...
I have my assets organized by Addressables groups.
How can list the groups in a build?
I tried using labels but all I can do is...
All that Webflow does is a layout made of squares (div things) with no interactivity or animations. Just boring web pages.
It is a word editor...
CSS Animations are so limited, that is why (web)people came out with alternative like : CreateJS, GreenSock, D3.js, react.js
Let me clarify,
CSS is worse than XML.
XML is just verbose but flexible way to store and pass data around. XML can be useful.
CSS is just a bad...
Thanks for your reply,I appreciate the tone of your response.
But this is a topic that I have strong feelings.
Basic UI with a menu and buttons...
My objection is precisely that XML and CSS are not good. Why use it?
It's not flexible tech, not scalable is not even readable.
If it's a mature...
Apple has this for non coders:
And Qt has this:
Even Google is pushing Flutter now
They ditch xml and css:
Why did Unity choose the "semantic web" approach?
I started recently using Unity, because I wanted to escape the establish "web way" of...
I'm using Unity 2019.1.0a8
the Shader Editor and Project Settings
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