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I am having a touble with the double-side transparent material.
It seems that the front and back face cannot be detected corrently.
I Tried with the regular unity cube, and now it behaves as I expedcted. But why is partical system behaves differently?
A quick question about vertex position node.
In the document, it says the Vertex Position node outputs the vertices position in object space, and...
I want to create a shader that only stretch or squeeze a part of the uv.
Something like the picture below:
I want to stretch 0.4v to 0.6v, and...
I was following a tutorial which uses shader forge, and I saw in shader forge there is a cubemap node. Is there any node that works like...
Unity version: 2019.2.21f1
Operation system: MacOS
After I turn off the skybox in the Scene window, whenever I move the object with the move...
I was just simply following this tutorial： [MEDIA]
At 7:28 of the video, he added a point light to the particle system, and followed his step,...