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Thanks for the reply.
And Win7 is not supported? Didnt see it on the chart.
Thanks for your reply.. Didn't understand exactly. I only want to support PC currently. Also Win7, perhaps Mac later. Not Android, Linux, or...
Hi.. does Rewired could work with this guy?
What file or data are you trying to compress?
Can you explain what you try to do... and the errors occur?
Some perfect results:
c.b = sqrt(1.0 - ((c.r * c.r) + (c.g * c.g))) / 2.0 + 0.5
Calculates the blue channel out of the red and green.
Are there any tutorials available reflect the current stage of DOTS?
Dots should be split into 2 categories.
1) the animated object stage...
Got the first solutions:
The first function RotAroundLocalSingleAxis3D() is able to rotate texture normals colors by degree. Can be used in a...
Any chance you can help me for a short payed session?
I believe in this case it's useful and build up a tiny free asset for public if it's done.
Only for completeness.
I was able to create the blue channel from .r + .g of a local normal map.
by c.b = sqrt(1.0 - ((c.r * c.r) + (c.g *...
Thanks for your reply..
yes good idea
It's a bit difficultly to explain.. I do research and try to find solutions... In the end want to...
This is like the Heisenberg's uncertainty principle, can be - or can be not. :)
I want to convert a real normal rgb value to vector3 angle.
I'm sampling the normals as RT in screen-space. The result is similar...
Why then OpenGL Inc decide to add support for hfloat in 2004. And at this time the GPU vendors removed their hfloat support at the same time? But...
Every desktop GPU supports half and fix register operation since the last millennium. 16-bit floating point formats have existed including that of...
Thank you very much bgolus and being a part of the unity forum and your great acknowledge.
I'd like to have a real-time reflection prob attached to a cam. I need a small 64/128pix cube reflection only.
But this caused some...
Hi, I was not able to set cookie textures to any color format. I'm on 2019.3.f14
Any ideas how this can be worked again?
A compute shader can draw pixel wise. That means, you can draw eg. an specified area out of a render texture into another texture.
+ The shader...
You hit his nose right onto the bug and you explained it correctly from the first post.
thomasa1972 Joined Oct 11, 2016 And get fired after...
I followed this threads about comparing versions for a longer time.
This thread reminds me to compare the GPU versions 2018.2.xx...