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I ended up building my own version of a Tracked Pose Driver component. It's not great, but it works. Basically I put in two cameras, one slightly...
I would like to use a Bluetooth Wii remote controller (wiimote) with the new input system. Has anyone gotten that to work?
I narrowed this down to the Tracked Pose Driver component. If I delete that component, the program runs on the device. Of course without that...
I would like to deploy a Unity project to Google Cardboard. However, I can't get the Hello Cardboard example to run. It deploys as a black screen...
I have one of those cheap one-hand controllers that I would like to get to work in Unity. I have been looking at the InputSystem examples and...
I'm also interested in this. Made any progress?