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Have you ever had any complaints about not being able to see the airfoil wing components in any Unity version?
I've created a left wing and right...
I found what I was looking for in the manual right after I posted that message :>\ Should have checked there first.
Do you explain anywhere what units us are expecting for the parameters used in the subsystems?
Have you come up with a way to include wind effects influence? Something for crosswind landings?
Do you have a quick and dirty way to get glide ratio for gliders?
[ATTACH] Ok, finally got it figured out and got it working. I've got another issue though. I have a multi-tile terrain made with Real World...
Well I downloaded and installed the update and this is what I'm getting (see image).
The effect is only being applied to a small portion of the...
Do you have an email I can send this scene to you.
Yeah, it looks like it is not working on terrains made with Real World Terrains. Very odd.
I'm trying to use Texture Forest with 2018.3.7f1 and it doesn't seem to be working. Is this because of the new terrain features? When I load a...
So how do I access the new controller? Is there an update?
Ok, sending now.
That's what I planned to do, but when I tried to implement it with Silantro it didn't work. I did manage to get something to work with UnityFS a...
Is there no way around this starting velocity? I want to do a wingsuit base simulator and there would be no starting velocity.
So, UnityFS had a way to incorporate NACA data, will you be adding this?
Used "Manual" to create left wing with "Silantro Mirror Transform", but the components keep jumping to a position to the right. One minute they...
How are you adding NACA airfoil data?
Question? Is a propulsion system required for simulator? Looking to use this for a Space Shuttle simulation and also wingsuit simulator.
Question? I tried MicroSplat Core on my terrain and got some strange results. See attached images.
Using Unity 2017.3.1f1