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I don't remember founded a solution :s
your 90° problem is on ALL the weapon or only this ?
If the problem is on the weapon modified by you, so look the other weapon (without problem)...
Maybe your animation no ?
Please, before post a question can you read the last 2 / 3 page ?
Great jobs Jimbo !!!
I love your UI and the red dot of the scar *-* Do you make it ?
I go follow your game now :)
Hi all !
Little trick today for randomly level user, if you want to use the Unity NavMesh in a random level you can watch this
Thank you, i go re check all today and make my feedback ^^
Any one have a link for the Azuline tutorial about " add NPC & Player damage for new AI System " ?
I don't know where i can found the tuto...
Thanks i go test this :)
For my FPS problem, i think i have found the source (some pickup), but now, i have a new problem with the 1.23 and xbox one...
I have a big FPS problem since the last update of RFPS ... in every level my FPS drop :/
I have touch anything in the levels, only make...
Yeah !!! Thanks Azu :D
I can't wait to get this ^^
Hum .... What is you'r problem ? :/
Because i don't see a problem with you'r camera :s
I have put you'r code in the "void start" before the "anim = " but i get this error :
An object reference is required to access...
Thanks Jimbo, i have tried you'r script and he works good but this is not what i need.
Because, i have my pause menu and in this pause menu...
Thanks Azu :)
I go test it ^^
I have test something (navmeshagent stop) but that doesn't work :/
I past you my pause script if somebody...
Good news :D but take you'r time to make us an perfect release ;)
For my problem, yes my pause menu "deactivate" the navmesh component, i go...
Hi, me ... again ^^
So, today the RFPS problem is : NavMesh
On two levels (wave spawner levels) i have this problem, on the first the AI spawn...
Problem is resolve :)
Just a problem with my animation ^^
Thanks anyway :P
Animation Component & WeaponBehavior = Yes (i use RFPS Since one for a long time moment now ;) )
Legacy Animation = Yes (i have check after read...