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Yeah, I cannie to that yet for platform specific reasons.
I actually moved onto visual studio 2019 (community) which also fixes the problem. Although that seems to cause a fair few new crashes with unity....
Hello Unity peeps. I have upgraded my version from from 2018.4.15f1 to 2019.3.11f1 and am having trouble with visual studio 2017 professional and...
Hello again Guavaman. So, I am also getting null back from GetFirstElementMapWithAction using the system player with the controller (which is...
Hey @guavaman Thanks for the last advice, its working well. One thing, I am getting null from...
Ok, I want to assign controllers using "press start to join" once through the splash screen and into the game's main menu (I've already...
Hey @guavaman I was wondering what the best way to handle controller input for a couch co-op style four player game. Specifically, how to handle...
That doesn't seem to be happening for me. I have to wait until end of frame twice before the GetAnyButton() registers. Should that not be...
Hey @guavaman. I am using ReInput.controllers.JoysticksGetAnyButtonDown() to find a controller with a button held and then...
The wheel are smaller because I created the physics wheel and tweaked the handling before I bought the car model. I have adapted your code so the...
I don't think its because they need a rim collider. The entire wheel has fallen so low, because of the fully extended suspension and got stuck...
Hey @NWHCoding, I have a new problem with the wheel controller plug in. Because my vehicles are driving over roads which are suspended in the...
Hey @NWHCoding. Is there a function to reset all wheel forces, for instance because you are resetting the vehicle position because it fell off...
Hey again NWH. I was wondering if I can easily adjust the length the springs extend to while keep the same rest point? I am making a rather...
Ok, thank you.
Hey MHW. Thanks for the reply. I don't particularity want to set a realistic curve, if I am honest. I want to set the rear tyres to be linear and...
Hello NWH. I was wondering if there is a quick guide to using custum friction curves? At the moment, I open the curve editor and adjust the curve...
As soon as I post this I realise my physics gravity setting is set to 50. I'll leave this up in case anyone else is having trouble.
Hey people. Unity Version 2018.3.5f1. I've started to try and implement some basic vehicle handling in Unity 3d. I followed this official...
Hey chaps. Just to chime in, this is a good talk on optimising Unity's UI. It might be worth a check if you want to improve the controller mapper...