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For now we worked around this by calculating the bounding volume in the editor & assigning the serialized value on loading the subscene.
Subscenes created in the editor always include the origin no matter where entities are placed in the scene.
With their possible...
This is a problem with older versions of VS or rather the VS Unity Build Tools, as previously seen in this thread.
Just update your VS and...
Yep I'm on Win 10. I'm using Unity 2018.2.0f2 though.
Also the error showed up in an already working project while I had both Unity and VS running.
Yep same issue here.
Apparently all package folders in the in the project directory do not contain any files what so ever. Also started about 2...