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Ok yes I can reproduce the problem by: - setting the IL2CPP project to the startup project And I can correct it by: - setting debug2 as the...
Yup - that would do it. I will get a bug report in.
OK I am attaching a screen shot of the Unity configuration items and the visual Studio configuration. I was able this morning to build and deploy...
The option in the black ellipse is present with .NET and missing in IL2CPP scripting. This option allow me to deploy the image on the Hololens....
You do not get the screen allowing you to load to the device. The evidence suggests that the IL2CPP functionality when applied to the Hololens...
Here is the screen shot.[ATTACH] [ATTACH]
I am using Unity 2018.2.11f1. I am using Visual Studio 2017. I am building images for Hololens. I can build images smoothly with Visual Studio...
New thread created.
Ok looking at the error message, I get "the build tool for Visual Studio 2015 (v140) can not be found. I am puzzled.
I have been trying to use Unity3D 2018.2.11f1 IL2CPP scripting with Visual Studio 2017 to build UWP images for Hololens. This worked cleanly in...
As of Oct 3, it appears that build and play in Unity 5.4.1F1 does nor work properly with Xcode 8 (A218a). Xcode responds with unity-iphone build...