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Nobody wants to use the tilebrush. None of the solutions seem to work above properly for one reason or another. Please give us a prefabTile Unity!
I think I figured it out. I didn't have the sprite material set up properly.
I saw you walking someone through this earlier and was able to get the error to no longer show up following this thread: Could you try following...
Hello, I added a mask to a prefab and instantiated it but the mask does not seem to apply and gives me the following error when I click on the...
H DominoOne, I am using screen space - overlay. you are right, it does work I just had to move the mask down a bit for it to work. I think...
This asset is wonderful! A couple issues I ran across though. First, I couldn't seem to set up a mask in runtime for quick testing. Secondly, I...
Have you tried increasing the "Dynamic Pixels Per Unit" value on the Canvas object? The Canvas object should be a parent of your text object. I...