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Looks like that was it! Any ideas for how to work around it and keep soft intersections? It helps the look so much! Thanks!
Hey– I did a little more testing and it looks like it's got something to do with the Unity ARKit plugin. When I slim down the scene to just...
Hey- thanks for the quick reply! It didn't seem to work, though. I'm using 2018.3.0b5, iOS 12.1, Metal, and no relevant console output. Let me...
Hey- I'm having trouble getting VLB to work with LWRP on iOS. I've got the latest version, and I followed the instructions (force single-pass,...
Cool- have you (or anyone here) had a chance to take a look at it? I haven't started digging into it yet, but I'm happy to give it a shot if...
Amazing! Is it possible to use this solution with the ARKit 2 beta plugin? Sorry- I'm a little unclear about the relationship between the...
Hi, all– I've been beating my head against a wall for the past few days trying to get what I think should be a simple piece of data from my...
Hi, all- I'm using WebSocketSharp for a project I'm working on and I'm having a strange issue. I have a functional node.js server running the...