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Hey guys just a quick update! I believe I was able to get a very simple solution for my problem. Probably not the best solution and may lead to...
Thank you for your response as well. Something I noticed about the Ray cast is while going up the slope it looks like the Ray cast shoots into the...
Thank you for the very in depth response! I’m actually at work right now so I won’t be able to look into this with great detail and try to...
I'm having trouble with my 3d platformer game where I have flat surfaces and slopes in the scene. When the player is on a slope sometimes it...
Haha I’ll for sure do that and get that title man! Lol
I meant I found videos that explain but I’ve heard from multiple people there were different methods but didn’t really find any explanation on...
So I'm working on a top down shooter where if the player doesn't have a weapon he is able to punch and aliens run at the player and attack with...
Sorry I was at work all day today. what should I do instead of having it call from Monobehaviour? For the raycast not working, I have a raycast...
I have a prefab of a bullet being shot from a gun attached to the player. The bullet is flying fast enough for there to be a few problems with...
That's what I was thinking of doing, setting a bool and checking it. If I were to do that, I'm guessing I will put it in the update() and have it...
I'm working on a single player top down shooter type game. I'm having the problem where if I pull the right trigger to shoot it works but if I...
I am having some trouble with the new Unity input system. I have been working along with some friends and I don't know how I feel about it. We...
Ok I’m a little confused on this. I noticed that you have replied to a decent amount of the posts or questions I have on here. If it’s ok with...
I’m kind of confused. My game is all one scene. I’m dont have a spawn point yet I just have the player spawn where he is in the scene view. I plan...
I am planning on making a checkpoint system for my 3D horror game. I want to make it so if you die you don’t have to completely restart the game....
I am trying to set a private transform position to a gameobject that will be destroyed but I am unable to figure out how to do so. Everything I...
thats a picture of the navmesh. I drew the blue dot where the navmesh has the problem but theres no inconsistencies in the navmesh
theres no difference in the navmesh. its a flat area that I tried to work on and change a little bit with the terrain building. theres no unusual...
it's not at 0,0,0 its at a small part of the world (terrain) which is basically at (831,110, 320), and putting it into a new scene and testing...
Hey everyone I'm having a problem with my navmesh object following the player and randomly stopping in the a small radius around the same spot...