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Great Long term plans (2020/2021) is to have VulkanRT/MetalRT support, right? (& pray for driver support for DXR on AMD GPUS also..)
Based on the user feedback all over the internet (see the asset store here for example) I thank that it's safe to say that you shouldn't even...
Any plans on detailing future RT roadmap ? (MacOS support maybe which would require Metal and obviously AMD support, Linux which would require Vulkan)
There was no mention if this was DXR or Vulkan based and IIRC Natalya always mentioned it as being "our Ray Tracing technologie". Maybe Jesper (or...
Link to Jepser's scheduled GDC Talk about the integration of Intel Open Image Denoiser in Unity 2019.x...
Isn't that related to Nvidia GPUs ? They have a hard time rasterizing when their CUDA cores are fully under load doing compute calculations...
Can't wait to hear about it and all the great improvements you & the team have been bringing to the renderer. Cheers
Jepser, That's everybody's hope :) All DX12 class GPUs should theoretically be able to support DXR & Vulkan's RT but as of right now only Nvidia...
Is it safe to assume (given that the GPU Lightmapper uses RadeonPro render) that the "other" denoiser will be AMD's upcoming RadeonPro render...
Hopefully something that would work on Radeon GPUs :)