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I'm sorry, I @#$ up. A new fix will be available in 5.3.5p7.
It's currently not possible but it sounds like a reasonable feature for games that doesn't have background music. Would a player setting in the...
The fix has been committed for the soon to be released 5.3.5p4
Yeah, sorry about that. We have a fix on the way..
What version of Unity are you using? Unity 5.4 will grab audio focus on startup and also react to focus changes. The fix was supposed to be back...
According to "Rules and Limitations" any OBB can't be larger than 2Gb. http://developer.android.com/google/play/expansion-files.html#Rules...
I think this is Androids way of telling you you are building a file that is larger than 2Gb on Windows. And the current Android SDK can't handle that.
@kromenak glad it worked out! thread: If any of you can submit a small case to reproduce the broken textures / atlases on a platform switch that...
Yes, you are doing things completely wrong :) First of all you can't pass an Activity to AAssetManager_fromJava(), you have to pass a java object...
That sounds really bad. Can you please file a bug on the issue? I don't have the code in front of me but I think that resS file normally contains...
http://forum.unity3d.com/threads/unity-android-dev-team-where-are-you-we-need-new-apis.373576/#post-2423379 @N3uRo I know you said you didn't...
That almost looks like a horizon. Could it be interference from a procedural skybox or something?
Maybe one of your Android plugins is overriding the icon? Try removing Assets/Plugins/Android as well as any AAR files to see if that may be the...
We released a fix for the export issue. It should be available as of Unity 4.6.9p4 and 5.3.1. @harryd31 even on ICS multi-dex can cause issues....
binary compiled shaders. WRITE_EXTERNAL_STORAGE: Starting in API level 19, this permission is not required to read/write files in your...
Hum, that is odd. I'm pretty sure I added a fix for that. Anyway, download and install the 32bit version of the Android NDK and you should be...
It says plenty :). Can you please make sure the clang executable exists?...
Is that all the information you get? Can you please check the Editor.log if there is any additional information?
Try it. It could work.
sweet! if you have a project that can be used to reproduce the issue please file a bug report. it's hard to tell what is going wrong without...