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Hi, I had some code that runs inside that method. Where should I put that now? (UpdateDuration() is called whenever the clip si resized or moved)
Hi, once I had UpdateDuration() for track assets, no it has been removed. How does it work now? thx
Am I forced to remove x86 support then?I can't manage to pass google bundle test otherwise. Is it a bug or what?
sure, I sent u a pvt msg!
the best way I found at the moment is: 1)set vertical alignment to Local 2)call BodyTransform.SetRotation() 3)call Motor.Move() to apply rotation....
Hi @lightbug14 what's the best way to "temporarily" align character rotation to a direction? I need this for an airborne dash that would move 360°...
Cause I need to check grounded state on the same "Jump" (or move offtheground) update. Wouldn't it be more correct if IsGrounded property would...
Hi @lightbug14 I'm using your controller and it works just fine. EDIT: I didn't see the Move() method Can u please add a getProperty for...
I had to modify NodeEditorGUI.cs code :( Maybe you could just add a property to enable/disable input like this? if (!blockInput)...
@TeotiGraphix is there a way to intercept input events (like mouse wheel etc..) so I can override them with mines? The use case is for example a...
Is it possible to customize/extend attack data ? (adding more vars for example)
Yes it works but with Unity2017 the shortcut F5 is not set to attach to Editor so u have to manually go to: Debug>Attach Unity Debugger
It's a known bug they said and it looks like it's not gonna be fixed. Go for VS2019 like I did.
same here
After upgrade I cannot record at 25 fps anymore on my ZenPad S8. Using RenderTextureInput helper class It records at 15fps. Also my tablet doesn't...
Hi, I need to read pixel data from a Texture2d, each frame, that I need to pass to an enconding mp4 plugin. Unfortunately texture data is on GPU...
a boolean is ok. I just need to know if it was the user to click on the row or the selection have been set by code.
table.rowDatumChangeHandler += onDatumChanged; private void onDatumChanged(Row obj) { }
Hi, one last thing. Could you please include the PointerEventData on row selection callback? At the moment I can't know if the row has been...
Also while you wait for the new version of the plugin you have to add your eventhandler inside OnBodyScroll() in Control.cs