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This is "working" by writing the InputValue.Get<Vector2>() to a property, and then using that property within the FixedUpdate loop. As the...
Began playing around with the "new" InputSystem in Unity, and I have hit quite the roadblock. I created a fresh 3D project from Hub, and imported...
[ATTACH] ToonyVoices ToonyVoices is a game audio asset, allowing you to simulate speech in as little as one line of code. Ever run into the...
Atom (https://atom.io/) and OmniSharp (http://www.omnisharp.net/) /thread
Providing the built DLLs are Mono compliant, Unity should have no issue using them on OS X or Linux for that matter.
The work station where the money is made, and without surprise where I seemingly live the majority of my life. Devices range from decrepit Pentium...
I haven't done any heavy-lifting in Unity since upgrading, but I have yet to run into anything of concern.
$450 a month, but it's above a coffee shop that can get quite rowdy on open mic nights - eventually I'd love to upgrade to a 1 bedroom. Honestly...
The poor Intel HD 4000 on my MacBook Pro cried while running the latest web player, it managed to struggle through without issue though. I am...
I haven't heard of this service before, thanks for pointing it out! While I have no intentions of actually streaming, the idea of watching others...
Thank you very much! I'm glad that you were able to find use of this package. If you have any questions, find anything wonky or just a suggestion...
It could definitely look into moving all the browser functionality into a WebGL jslib plugin, which would be bundled into the package output from...
My apologies for bringing this thread back from the dead, but in attempt to not leave the initial question hanging without providing a true...
A few months ago a discussion was started regarding being able to pass data back and forth between the desktop and WebPlayer/WebGL. Given a slow...
The Collaborative Work section seems like it would be a fair place to start, or if you're looking to outright hire contractors you could post in...
Thank you for taking the time to provide the feedback requested @RavenOfCode I am very curious as to why Norton flagged the build as being a...
@RavenOfCode Thank you for taking the time to download and play the demo build I put together. As for your concern with the wall jumping, the...
Synchronicity A puzzle (speed) platformer paying homage to the aesthetics of Mike Bithell's Thomas was Alone and the frustratingly addictive...
Better yet, the one you can afford.
GitHub may have the premise of being solely for Open Source projects due to the massive quantity they currently have listed - but they are by no...