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Experienced sudden lag on 2019.3.0b12. This fix seems to have solved it.
EDIT:: Also reset the bool - still works.
Makes perfect sense. I'm trying to transition into a more code-centric process, but I'm admittedly a weak programmer.
And this did the trick!...
When I try to use the above code, Unity crashes (no error given). This is how I've tried to implement it:
Thanks for creating a ticket.
I guess I was imagining a scenario where the modder is using the Unity Editor to create levels and asset bundles....
First off, thanks for creating a great tool. I hope it, or at least some of its features, will be incorporated into Unity one day.
Didn't do anything special. Installed it as usual. I get a few errors, but it works for the most part.
It's working for me, just slightly broken.