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Thanks for your video.
Do your humanoid-character packages work well with Mega Animations Pack by Kevin or RPG Character Mecanim Animation Pack by Explosive?
Well, that can be a work-around. Thanks.
It works with 2019.4 release. I just tested it. Look at the following images.
Event.current should be able to detect events like the shift key is down at the time those events occur with all unity releases.
Can ER build roads with half-round end(look at the image below) without half-round end prefab?
No，I dont use Input.getkey in OnGUI(). and the script is the same as the example above. There are no other codes like input.getkey in the script...
It confuses me that Event.current can get all Keycodes with Unity 2018.3.8f1, but cant get leftshift or rightshift with v2019.3.2f1.
In my project, I want to get input-keycodes with OnGUI method. So, Event.current is needed.
I havent tried that yet. The code above is the same as that from Unity documentation(v2019.3)
Scripting Example in Unity documentation about Event.shift doesn't work with unity v2019.3.2f1, but it works with v2018.3.8f1 and v2020. Is it a...
Thanks for your help
In my project, runtime-road-building is necessary. So, it cant remove all these ER script components from all road network game objects at...
I want to build roads and traffic system by drag and drog at runtime( likes what players can do in the famous game- cities skylines ), can...
I am very interested in this asset.Can i use it in my project which is generating road at runtime procedually?like an endless racing game in a...
I am very interested in this asset. In my project, i want to build roads on a sphere(not a terrain) surface but i have no idea how to do this....
Thanks, i will take a try.
Hi, could you tell me how to modify the characters' height?@infinitypbr
Thanks, the issue has been worked out.