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Changing CameraManager.requestedFacingDirection causes crashes every now and then (after 10 - 20 switches).
Fixed it with stopping and starting...
It works now in Chrome and Firefox with the following settings:
Server configuration for WebGL builds (Apache) with closing...
My solution: Wait one frame after disabling and before enabling:
trailRenderer.emitting = false;
yield return new WaitForEndOfFrame();...
2018-12-07 16:26:15.648517+0100 arkitscene[976:220494] -[ARImageAnchor isTracked]: unrecognized selector sent to instance 0x1c03418c0
The example scene from the Unity3D ARKit plugin is crashing when running on iPhone 6s.
Same issue on latest tvOS when anti aliasing is enabled.
Work around: Disable AA in quality settings ;)
path == null does the job.
Thanks a lot for this plugin! Would definitely pay for it :)
One question (iOS):
Is it possible to get a callback or similar when the user...
An all new iOS version is available now for ARKit enabled devices.
Landed on MacBook (in-game screenshot iPad)
I am doing this in an empty start scene:
yield return null;
Version 5.3.1p3 (= Patch Release 3) solved my issues.
Thanks @GMT ! Got it working ...
I am always getting a MissingMethodException when setting one of the UnityEngine.Apple.TV.Remote variables.
(tvOS module downloaded and able to...
Steps to reproduce: New iOS project, import Everyplay from AssetStore, setup Everyplay (Client ID etc.), change build settings to "IL2CPP" and...
Just updated to "1950-1310 - Mar 24th 2015" and now got 2 semantic issues in Xcode:
Cast from pointer to smaller type 'int' loses information...
deleted build folder and Xcode project ... and everything works fine.
Sorry about the hassle!
That's what I did:
- simple iOS project
- imported Effect package
- added Vignette, Fisheye and Overlay to the main camera
When running on the device I get the following error message in Xcode even if the effect XYZ is not used:
NullReferenceException: A null value...
I think not, but there are some differences between the two devices:
- display resolution, only iPhone 6 or Galaxy S5 are supported (for now)