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Thank you, that's really appreciated. When the clip name is empty it writes "(Empty)" on the clip. So for now as a workaround I automatically set...
So after almost a year I'm back on this project. I have one issue with the clip custom editor. When I move the timeline cursor the clips are...
Version 1.1.5 of the Ultimate Inventory System has been released. You can see what has changed on this page.
@claudius_I Google: "Unity Assembly Definitions" This thread is used for general inquiries about UIS. In the future please ask specific...
@claudius_I There are multiple ways to limit the size of an inventory. You may use a Group Item Restriction Object or a custom Item Restriction:...
@Cartoon-Mania We focus on inventory and Item management. The items can have the "stats" defined on them using the attribute system. The way those...
Version 1.1.4 of the Ultimate Inventory System has been released. You can see what has changed on this page.
Hi I'm working on an asset on the asset store and some of our clients have complained that they couldn't write in Chinese or Japanese in our text...
Hi I'm working on a custom Track that will spawn waves of enemies. Just like the space ship example from this video:...
Version 1.1.3 of the Ultimate Inventory System has been released. You can see what has changed on this page.
Version 1.1.2 of the Ultimate Inventory System has been released. You can see what has changed on this page.
@claudius_I No we do not, but Unity is developing a free localization package which some community users have been using with UIS....
Version 1.1.1 of the Ultimate Inventory System has been released. You can see what has changed on this page.
@dmenefee The schema is meant to be duplicated by the user so they can have it be part of their own folders. This way they can safely edit the...
Thank you :) @dmenefee Tony Li fixed the integration with the Dialogue System, the new version can now be downloaded on our website....
@dmenefee The Behavior Designer integration is now fixed and uploaded. I am still waiting for Tony Li to get back to me on the issue with the...
Thank you for pointing those out I'll contact Tony Li to fix the issue with the Dialogue system. try this namespace instead...
@digiross Yes! It was requested by a few people so we made sure it made V1.1. It has some quirks which we will iron out in the V1.1.X release...
V1.1 is now on the Asset Store! You can read the release notes here: https://opsive.com/news/ultimate-inventory-system-1-1-released/ UIS V1.1...
Thank you! This did the trick! if (TypeUtility.HasAttribute(field, typeof(TooltipAttribute))) { var tooltipAttribute =...