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Cloud build is worthless if using this .dll right? I'm assuming so, but I wanted to ask in case there was a magic hax available to make it work.
Adding +1 to the suggestion that Start() should be virtual so we know we're covering up needed logic.
So, I hit this issue today and through debug statements I figured out that OnStartLocalPlayer was happening AFTER OnEnable on the client and...
Hey, I just picked up Helios3D in an attempt to get something working after trying all the "Free" solutions off of the asset store. I'm sad to...