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Oh, that is very awesome - can't wait for that update. I will get that automatic, or at least see it, in the package manager as I added the git...
I'm waiting too for this feature - as it's better to fallback to english in my oppinion than to a "No translation found for 'XXXX'".
Thanks - however groupsort wasn't a thing back then, why I had the issue :)
In my game, Fireworks Mania, I have an inventory system like many other games:
I have these small previews of all the items and...
I'm sure as soon as they support this, you will see a spike in usage of URP :D
Yep, it's prettttyyyy crazy and annoying.
At least I can confirm that in my project now running on 2019.3.7, with standard renderer - IT NOW WORKS!
No more errors in the console - nice!
That's awesome! Can't wait to try it out later :)
Yeah saw that, but we have had 2-3 released of 2019.3 since they stated that :D
However, lets hope the fix will soon be out :)
...still same issue in 2019.3.5f1 :(
Thanks, I'll give that a try :)
I get the same using Doozy UI - any update on it?
Same issue in 2019.3.4f1 :(
Sadly I still see this issue in 2019.3.3f1 and I can't just remove the light as it's a pretty big part of my fireworks game :D
I'm too interested in this :)
I see what you mean, but it's a pretty S***ty move Unity to write all these systems are supported and then on the same page provide a code sample...
It should actually work on almost all platforms now (Feb. 2020) - but I'm getting 0 too no matter what I do. I can make it scale (if I change to...
According to this: https://docs.unity3d.com/Manual/DynamicResolution.html
"Unity supports dynamic resolution on Xbox One, PS4, Nintendo Switch,...
Great to hear they marked it as closed (if that means they fixed it :P), then it must be fixed in some future patch - it's still an issue in...