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I set "built-in terrain shader" but the Base texture was not output. I am using Unity2018.3.8f1. Is this version bad?
Thank you for your reply! I understood about SplatAlpha! Next, why is the Basemap that is supposed to be set to the material in screenshot not...
As a result of generating Terrain, I can not find Splatmap. Do you know what this reason is?[ATTACH]