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I set "built-in terrain shader" but the Base texture was not output.
I am using Unity2018.3.8f1.
Is this version bad?
Thank you for your reply!
I understood about SplatAlpha!
Next, why is the Basemap that is supposed to be set to the material in screenshot not...
As a result of generating Terrain, I can not find Splatmap.
Do you know what this reason is?[ATTACH]