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You don't need to snap that way. Don't use a vertex snapping, you should use a grid snapping instead. Once you dropped any module to the...
Hi, you can simply ignore this message. Or replace the Bulb_glass collider with a spherical one.
I just released the HQ Western Saloon v1.1 update, which has an improved lighting, shaders, effects and the HDRP/URP support out of the...
I'm sorry, but there are no individual floor pieces for the terrace. I think you can try to detach it in a 3d-editor or even using the Unity's...
I'm happy that it works for you. Thank you for the kind words! :)
Is it looks the same once you just installed the URP package or it looks dark only when you re-bake the lighting?
You can increase the lightmap...
I guess you shoud use auto exposure post-effect to make it looks fine both outside and inside.
But this would be better if you show me some...
All the instructions placed in the Readme file and Upgrade to HDRP or URP file.
I'm happy that you solved this!
It's not possible, because the URP package doesn't contain these shaders. I used Shader Graph in the latest version.
It looks like you use an old version. Or maybe you updated the pack, but have not removed the old shaders.
To use actual version, you should:
Could you please a screenshot of the Shaders folder of the pack?
Thank you so much!
Yes, you just have to remove the Standard Assest folder and the Editor folder (or simply not import it).
If you need a...
New version is already available, here's the change log:
- Added full support of URP "out of the box" with the demo scenes;...
This looks like a Unity or Amplify Shader Editor bug, because some ASE shaders couse this glitches in the Unity standard Lit shader. Sounds...
Hi, please look at the readme file that comes with the pack.
Sorry for such a late reply!
If you use the Modular Construction System, you will have this problem with the search. I think that you have not...
Could you please show me a screenshot of your problem?
If you use the modular construction system for the building, you can simply remove all unused stuff after you finish your building using...
Simply remove the Standard Assets folder that comes with the pack.