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[Unity Version 2019.3.1f1, Input System package 1.0.0] Hi, I'm facing a problem with the Action of the new Input System. In particular it seems...
Dear guavaman, is there a way to turn off a controller by code? In particular I would like to turn off a ps4 controller by code when a specific...
Thank you very much guavaman. Setting that parameter to false solved the problem.
Hello guavaman, I'm making the porting for PS4 of my game. It's all working great as always, but I'm noticing this strange behaviour. Basically...
Hello guavaman, thanks for your amazing support. This solution is working as expected. Thank you very much, Davide.
Hello guavaman, thank you for the answer. What I'm trying to do is to associate controllers to player. Before I was using GetAnyButtonDown, but...
Hello guavaman, I have a problem with the Controllers.GetButtonDown and GetButtonDownById. I think that the GamepadTemplate.elementId_center2 (or...
Hello slumtrimpet, do you think that with your assets is possible to achieve something like the table at this link?...
Ok , thank you very much!
So which is the best way to when user plug in the pad the battery level?
guavaman I have a news about the DS4 battery issue. The value is wrong only just after the plug in of the controller or during the initialization...
Hello, I run the test and the program crashed. As attachment the data file.
Yes I'm in Europe. Maybe this is why the difference between the two models.
Thank you very much guavaman. Please keep me updated if there will be any update about this issue.
I'm using Unity3D in Windows 10, the platform selected is Standalone Windows x86_64 build, and this behaviour appear both in editor and in build....
Thank you for the anwser, the controller is connected via Bluetooth. If I connect the DS4 with the wire the value in batteryLevel is -10 (minus 10).
Hello guavaman, I think there is a bug in DualShock4Extension class. The batteryLevel attribute (in standalone windows platform selected) is...
Hello, I'm not using any 3-rd party plugins. The only changes needs to be done in order to complete the build process correctly is to insert into...
Hello, I'm facing this issue on the android build. When I build selecting the Google Play Services enabled, when I try to login into google play...
Hello, I have a problem with the Cursor.lockState from when we updated to Unity 2018.1 (from 2017.2). In particulare the lockState seems to stop...