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I was getting this error and turns out the names of my folders were too long.
We have removed "ARKit Face Tracking" but apple insists: "At this time, we continue to find your app is accessing TrueDepth api in your app’s...
Using the latest build from store: version 1.9.0 with unity 2019.3 trying to load a zip file from your demo scene and getting an error. [No...
I'm having the same issue but the set input source is grayed out and I can't change it. Strangly enough the input source is getting set to char...
so after I gave up on integrading the unity project that had firebase in it because of too many merge conflicts, i took firebase out, exported...
Can anyone help with gradle issues? the demo project worked fine but when i tried to merge mine i'm getting:...
you just saved me! thanks so much!!!
was struggling for hours then found this vid: [MEDIA] added on awake Caching.compressionEnabled = false; there is something about android...
try adding this on awake Caching.compressionEnabled = false; there is something about android videos needing to not be compressed and even if the...
well I have all the asset bundles named and in the right place but they are still not loading, getting this error in the log of the oculus go...
thanks, thought it meant include in the .apk and not build a seperate bundle
thanks! oculus now allows multiple extension files. https://developer.oculus.com/documentation/platform/latest/concepts/dg-dlc/?locale=en_US when...
I'm trying to keep my APK file below the maximum oculus allows by using addressable and bundles that I can upload to ocululs as expansion files....
Regarding point 8: "What happens when there is no Internet access when my user is playing?" Does the even get send even if the application has...
Does unity analytics work for for the Oculus go?
try checking isPrepared if its false try Video.Prepare(); and also I think for cansettime video has to be playing
was having the same problem. check VideoPlayer.canSetTime - video needs to be playing for this to be true videoPlayer.isPrepared - write...
I did that but still no difference. Any other ideas?[ATTACH]II
Hi, I'm trying to fix this problem where hands go through the body of the avatar in VR There are collides on all the body parts (using puppet...