A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
They say "no publicity is bad publicity"(might be a bit different in english, but it exists in nearly all languages(from places where publicity is...
Adding to what @Joe-Censored said, there are 3 videos on GDC's youtube channel by a lawyer that works with game devs and goes over a lot of what...
Trying to move an overlapping object to a valid place can prove extremely tricky, you might wanna try and solve this problem one step back. You...
The biggest help I can offer you if you're just starting out is to NOT create your own project right off the bat, you'll get frustrated and quit -...
Let's not get into Bethesda, haha It's a love-hate relationship with them as a player. I don't think modding should be an inherit right of a...
I dunno man.. every game I play that has mods and achievements tell me "if you load this save with mods enabled you can't get achievements". and...
I never understand why some devs are so anti mods on single player games. Give me one good reason why I shouldn't be able to mod the game I bought...
Not true. You can consult your dog about it too but it won't hold any significance, the only time a fair use claim is determined is at court in...
You missed the whole point of the name FixedUpdate, it means the time interval between calls is constant(in simulation time, not real life...
I'm not sure I understand what you mean.. Parent-child relations are handled in the transform component, which all game object must have, other...
Oh don't get me wrong, I know it's hard to teach and the problem too is that a lot of people don't actually wanna learn like you're suppose to,...
tsk tsk tsk.. they really need to step their game up when it comes to teaching.
What about when you have a reference to a gameObject or a transform and you're not on the monobehaviour that sits on said object? edit: also,...
Well transform.gameObject and gameObject.transform are actually a useful thing, hehe, but the side effect is transform.transform and...
I noticed that too a while back, the .transform also has that. you can also go transform.gameObject.transform.gameObject.gameObject.transform and etc.
It was weird to me how "OnApplicationOnPause" is called so i googled it and the API a says its "OnApplicationPause" with a bool parameter, is your...
If you show us how your codes works we can point to the problem and explain it to you.
1) If you want (to hire) someone to write one for you, you need to have this system already designed and go to a work for hire place (this is not...
I don't know what "Unity Junior Programmer Pathway" is but I hope you're not paying money for it if it does that with no explanation. And like...
What? in what context is a SO "enabled" and "disabled"?, never heard of this. I use scriptable objects a lot but the only callback i've ever...