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OMG Yep, that was it. Looks like this script got added sometime back by a confused dev (ok, it was me). Removing the unnecessary script fixes...
Thanks for the reply, I thought about doing a pre-process code but I'm only trying to run this function on specific Cloud Builds that I intend to...
I want to add that I am able to trigger 'LunarConsoleEditorInternal.Installer.DisablePlugin' from the Unity Cloud Build by adding it as a...
Yeah, I've attempted making my script a monobehaviour, not a monobehaviour, and a static or non-static class. Unfortunately, Unity Cloud will...
Were you able to find a solution? I'm having this same problem on Unity 2019.4.17LTS where the Unity Cloud can't find the method (even though its...
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Yes, I'm on Xcode 12.1. I was able to solve this issue, however! (for me, at least) When I was reproing this issue, I had 'development build'...
Hi Diego, You've inadvertently helped me solve this issue. I was reproing the issue to make absolutely sure before I sent it as a bug and I...
Repro steps: Make a blank project in Unity (I used 2019.4.4 and 2020.1.13f) Add TextMeshPro (probably unimportant, but my blank project had TMP...
Hi Diego, I am also running into this same issue, but none of the fixes I have seen on the forums are working for me. I have tried building a...
Just commenting here in case anyone else comes across this issue and is mislead by this inaccurate information: The presence of the...
Hi Tomas, thanks for your reply! I had also submitted this issue to the Android support team and I was able to figure out my issue, so I figure...
I've been scouring forums, blogs, etc for any answers to this, but so far I've found no solutions/workarounds. I have a few apps that are...
Does anyone have any solutions for running unit tests on an emulator? The test runner is very convenient for my projects, with nice integration...
Thank you! (I thought I was going crazy)
Hi, Quick question as I am trying to develop a game using this asset: Under RTS Engine>Map Resources>Resource Types, there are several Resource...
[ATTACH] I just downloaded and imported this asset into a 2017.3.0f3 project. Is this asset not yet updated to run on the latest version of...
Lol, I'm sure it's tagged. The problem with tossing a Debug.Log in there is that it's working 100% fine in the editor. I'll try tinkering with it...
Hey, so I'm trying to do a simple raycast from the ARCamera to the planes, and I'm having no luck at all. The code works fine in the editor, I can...
No responses yet... I just want to confirm that I'm increasingly more certain that this is a problem with Unity itself and not my code. Vector3...