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I use Gaia in my work for the initial sculpt and grass/tree placement. And GeNa for detailing specific areas after using Gaia for the main...
I disabled baked GI and recompiled, all seems to be working again. Seems to be a sampling issue.
Yes there is a compile error:
Shader error in 'Relief Pack/ReliefTerrain-FirstPass': Program 'frag_surf', error X4510: maximum number of samplers...
Quick question, I know you have had this many times before.
I just installed RTP and it works fine. However at some stage it loses the...
Gaia modifies the default Unity terrain directly so its compatible with most plugins.
You should be able to use Gaia for your terrain stamping,...
Looks really nice, I might give this a go.
Really nice looking game. I'll be keeping an eye on it!
Looks pretty good! but you need some Alpine assets for your mountain areas ;)
Looks really good. I like the PBR textures.
Sound likes an interesting idea, I wish you the best of luck with it.
Love that level, brings back memories :)
I think its a great idea. Theres a source mod called Goldeneye which replicates the game in source...
Looks like a good start, I'm a big Battlefield fan :)
Love the look of the game so far and the action elements.
Just a quick question, how do you get out of tunnels if you dig too deep? Can you get...
Make sure you read the RTP setup video first. You will need to set to 8 texture layers if using more than 4 textures, and make sure you refresh...
Try colour bleed amount? I'm just taking a stab in the dark..
Aweosome work, Ive got beta access to Shroud too :) I better check out the latest update!
My second go at using Gaia and RTP.
Created the terrain from a heightmap in Gaia and then applied texturing, details and trees.
I also did some...
I don't play mobile games often, but this looks pretty fun
Great work Nemo,
I'll be picking it up as soon as its available.
Looks great, What did you use to create the terrain in the first shot?