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Just informational for anyone curious. I just did a count of rtx cards on Steam Graphics cards survey. Rtx cards currently account for just over...
I've got the little tiger dragons asset and it seems all the prefabs are missing scripts. I'm curious if that's due to not having the animal...
@yasirkula Just curious, why did you take it off the asset store and archive the github projects? Working on something else? They archived right...
Or a dev like one of us on a realtime gi plugin/asset for unity.
Just to be clear, I'm guessing you can't re-angle the light to bounce red onto the back wall of the box without baking the scene again.
I'm sorry, I might be a little confused, you're talking about baked lighting not realtime gi? This isn't some sort of weird Unity 2020 probevolume...
Thanks for the break down neoshaman. I found this tech talk on enlighten:...
Are there any technical papers on the technique that Enlighten uses for realtime gi? I found a paper that talks about enlighten as a lightmap...
I agree, it's really cool, but I'd like a real time GI solution that won't take 3 years for everyone's hardware to catch up with. Not to mention...
Among other things.. Improve performance over having all realtime lights, yes. Improve performance over having all baked lights, no. Unless you...
Long enough that you'll forget you asked the question.
Is there way to select all layers in the animation tab that only have two keyframes, one at the beginning and one at the end of the clip? I know...
I am talking about the PlaylistMediaPlayer. What you said kinda works but that seems to cause the video to end early. The default transition(On...
Is there a way to start the transition animations before the end of the video instead of the video hitting the end then fading to white (or other...
@mnmatos there's this: https://twitter.com/BetaVersionOfMe/status/892451485103030272
Ceebeee, that doesn't fix the error. As far as I can tell the only way to fix it is to modify the code yourself. In AlloyCustomImportAction.cs...
Here's a package, contains a modified distort and a modified high quality glass. To try it out it's listed in the Alloy shader menu under glass as...
So I edited my first shader and I'm surpised it came out as well as it did, I really have no idea what I'm doing. I combine Anamaria Todor's blur...
A warning would be nice. But also I'd rather open 1 tab with a lot of good information and read the thread bottom up from the last page than open...
I couldn't get this to work a week ago but I got it to work today somehow. The only thing I know that's needed for sure is in player settings...