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Thanks
Sorry, no I just mean if it is being released soon I could avoid buying both versions
I guess I should wait for the new version MM2?
Thanks for the detailed response :)
Hello, apologies if these questions have been asked before but I am trying to piece the info in one place: 1. Can this asset be used to create a...
Hello?
Hello, I bought PolyWorlds and expected to be able to take a mesh and use the remesh tool to make the existing mesh low poly, but it increased the...
Hello, I just wanted any prefab placed to align to a grid (as if you were dragging using the snap modifier). I just hard coded this but would be...
Hi, I solved this by ignoring the snap modifier button being pressed, so the code assumes the button is being pressed always. I did this for the...
Hi Andrew, thanks for going through each point, I've spent around 8 hours now going through things and really getting to grips with the system....
Hello, I've had a trawl through some of the forum but can't find any similar questions with answers, so will ask here (sorry if I missed any...
I get the idea of a lobby manager, and when the players are ready then start the game on the server and take the players with you, but where do...
Hello, just bought the asset hoping it would solve an issue with rigidbody networking not being the same on server and clients using Mirror....
Thanks :)
Hello @arkano22 I am looking for a cloth system that lets you set which areas of a mesh are static and which can move and your system looks...
Hi sorry if this has been asked before, to apply the shader to just one mesh would you just set the shader on the game object's mesh at runtime?...
Nice one :)
Hi all, The update for the building pack has been approved and the beta process is officially over! Welcome to v1.0 :)
Hi Elroy, please could you check uConstruct with newer versions of Unity e.g. 5.3.4 as there have been a few support emails coming my way when...